Map

The map in Overland is randomly generated for each play-through. You move from east to west, deciding where to stop, who to pick up, and what to abandon. Each of the encounters found on the world map falls into one of the following categories.

The map is split into points. At each point, the road splits into two encounters. After choosing one encounter, you cannot go back to the other and must progress.

Threat
Areas are divided into high and low threat. The closer they are to your main route, the more dangerous they are, but at the same time, consume less fuel. Areas farther away require plenty of fuel, but are usually very safe.